Rise of the Eldrazi Nomads' Assembly > < Mammoth Umbra
Experiência de Quase-Morte (PT Near-Death Experience)
Encantamento (CMC:5)
No início de sua manutenção, se tiver exatamente 1 ponto de vida, você vence o jogo.
Territórios devastados, cidades em ruínas, tantas vidas sacrificadas e ainda assim só podemos dar-lhe um nome: vitória.
38 ROE • PTDan Scott
™ & © 1993—2010 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Zendikar Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
6/15/2010 This ability has an "intervening 'if' clause." That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves. 6/15/2010 In a Two-Headed Giant game, anything that cares about your life total checks your team's life total. (This is a change from previous rules.) You'll win the game if your team has exactly 1 life.
Card Near-Death Experience is not on TCGPlayer.