Duel Decks: Phyrexia vs. the Coalition Elfhame Palace > < Power Armor
Allied Strategies
- JP
- (20) Planeshift
Also printed in:
Other Printings in EN:
Sorcery (CMC:5)
Domain — Target player draws a card for each basic land type among lands he or she controls.
Each commander looked at the others and wondered who would be first to break the alliance.
63 DDE • ENParente
™ & © 1993—2010 Wizards of the Coast
Legal in: Invasion Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/4/2004 You draw one card per basic land type, not for each basic land. This makes it a maximum of 5 cards. 2/1/2009 To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be. 2/1/2009 How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest. 2/1/2009 A number of nonbasic lands have basic land types. Domain abilities don't count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you'll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.
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