Scars of Mirrodin Darksteel Myr > < Darksteel Axe
Darksteel Juggernaut
Artifact Creature — Juggernaut (CMC:5)
Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each turn if able.
One part unstoppable force, one part immovable object.
150 SOM • ENRandis Albion
™ & © 1993—2010 Wizards of the Coast
Legal in: Modern,Extended,Scars of Mirrodin Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
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1/1/2011 Since Darksteel Juggernaut is itself an artifact, its power and toughness will always be at least 1 while it's on the battlefield (unless a spell or ability somehow changes its card type). 1/1/2011 Lethal damage and effects that say "destroy" won't cause Darksteel Juggernaut to be put into the graveyard. However, it can be put into the graveyard for a number of other reasons. The most likely reasons are if its toughness is 0 or less or it's sacrificed. 1/1/2011 If, during your declare attackers step, Darksteel Juggernaut is tapped, is affected by a spell or ability that says it can't attack, or is affected by "summoning sickness," then it doesn't attack. If there's a cost associated with having Darksteel Juggernaut attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either. 1/1/2011 If there are multiple combat phases in a turn, Darksteel Juggernaut must attack only in the first one in which it's able to. 1/1/2011 The first ability works in all zones.
Card Darksteel Juggernaut is not on TCGPlayer.