Summon - Orc (CMC:1)
: Choose a target Orc. Flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, that Orc gets +2/+0 until end of turn. Otherwise, that Orc gets -0/-2 until end of turn.
There's a chance to win every battle.
FE • ENMark Tedin
™ & © 1993—1994 Wizards of the Coast
Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
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10/1/2008 You choose the target when you activate the ability. You don't flip a coin until the ability resolves.