Invasion Glimmering Angel > < Divine Presence
Fuir ou combattre (FR Fight or Flight)
Enchantement (CMC:4)
Au début de la phase de combat de chacun de vos adversaires, séparez toutes les créatures que ce joueur contrôle en deux tas faces visibles. Seules les créatures dans le tas de son choix peuvent attaquer ce tour-ci.
16 IN • FRRandy Gallegos
™ & © 1993—2000 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Invasion Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
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8/1/2008 Creatures which enter the battlefield (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack. 8/1/2008 If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack. 8/1/2008 The effect is best understood if you read it as "creatures not in the chosen pile can't attack."
Card Fight or Flight is not on TCGPlayer.