EVEEventide

Selkie-Heckenhexe (DE Selkie Hedge-Mage)

Selkie-Heckenhexe from Eventide
Selkie-Heckenhexe from Eventide

Kreatur - Meervolk, Zauberer   {2}{G/U} (CMC:3)

Wenn die Selkie-Heckenhexe ins Spiel kommt und falls du zwei oder mehr Wälder kontrollierst, kannst du 3 Lebenspunkte dazuerhalten. Wenn die Selkie-Heckenhexe ins Spiel kommt und falls du zwei oder mehr Inseln kontrollierst, kannst du eine getappte Kreatur deiner Wahl auf die Hand ihres Besitzers zurückbringen.

158 EVE • DELarry MacDougall

Notes: TODO: Update Copyright

Legal in: Modern,Lorwyn-Shadowmoor Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
8/1/2008
Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters the battlefield, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
8/1/2008
Both abilities trigger at the same time. You can put them on the stack in any order.
8/1/2008
Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger
8/1/2008
Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.

Card Selkie Hedge-Mage is not on TCGPlayer.