SHMShadowmoor

Reflejo de la herida (SP Wound Reflection)

Reflejo de la herida from Shadowmoor
Reflejo de la herida from Shadowmoor

Encantamiento   {5}{B} (CMC:6)

Al final de cada turno, cada oponente pierde una cantidad de vida igual a las vidas que perdió este turno. (El daño causa pérdida de vida.)

La misión del Fogón Nocturno, el culto de Illulia de cenicientos asesinos, es intensificar todo dolor sufrido en el Páramo Sombrío.

81 SHM • SPTerese Nielsen & Ron Spencer

Notes: TODO: Update Copyright

Legal in: Modern,Lorwyn-Shadowmoor Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
5/1/2008
When Wound Reflection's ability resolves, it checks how much life each opponent lost over the course of the turn, then it causes that opponent to lose that much life. It doesn't matter how the opponent lost life or who caused it. It also doesn't matter if Wound Reflection wasn't on the battlefield at the time some or all of the life was lost.
5/1/2008
Wound Reflection's ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than he or she started the turn with -- but Wound Reflection's ability will still cause that player to lose 4 life.
5/1/2008
Wound Reflection's ability triggers at the end of every turn. It doesn't have to be your turn, and it doesn't have to be the turn of an opponent that lost life.
5/1/2008
If Wound Reflection's ability resolves, then an opponent loses life later in the same turn, that life loss is never counted by Wound Reflection.
5/1/2008
Multiple Wound Reflections are cumulative. They'll both trigger at the same time. One will resolve first. When the second one resolves, it will see the same life loss that the first Wound Reflection saw, as well as the life loss caused by the first Wound Reflection. For example, if an opponent lost 3 life during the turn, the first Wound Reflection will cause that opponent to lose 3 more life, then the second Wound Reflection will cause that opponent to lose 6 life.

Card Wound Reflection is not on TCGPlayer.