Judgment Prismatic Strands > < Phantom Flock
Nómada fantasma (SP Phantom Nomad)
Criatura - Espíritu nómada (CMC:2)
El Nómada fantasma entra en juego con dos contadores +1/+1 sobre él. Si se le fuera a hacer daño al Nómada fantasma, prevén ese daño. Remueve un contador +1/+1 del Nómada fantasma.
17 JUD • SPJim Nelson
™ & © 1993—2002 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Odyssey Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/4/2004 If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. 10/4/2004 If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. 10/4/2004 Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. 10/4/2004 The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.
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