MORMorningtide

Recross the Paths

Recross the Paths from Morningtide
Recross the Paths from Morningtide

Sorcery   {2}{G} (CMC:3)

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

133 MOR • ENGreg Hildebrandt

Legal in: Modern,Lorwyn-Shadowmoor Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/1/2008
If you win the clash, the spell moves from the stack to your hand as part of its resolution. It never hits the graveyard. If you don't win the clash, the spell is put into the graveyard from the stack as normal.
4/1/2008
If the spell is countered for any reason (for example, if all its targets become illegal), none of its effects happen. There is no clash, and the spell card won't be returned to your hand.
4/1/2008
You put the revealed nonland cards on the bottom of your library before you clash.
4/1/2008
If you have only nonland cards in your library, you reveal your entire library (one card at a time), rearrange it however you like, and then clash.

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