10th Edition No Rest for the Wicked > < Nekrataal
Кошмар (RU Nightmare)
- CS
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- (017) Welcome Deck 2017
- (008) Welcome Deck 2016
- (282) Magic Origins
- (276) Magic 2015
- (108) Magic 2014
- (107) Magic 2010
- (150) 9th Edition
Also printed in:
Other Printings in RU:
Существо - Кошмар (CMC:6)
Полет (Это существо может быть заблокировано только существом с Полетом или Захватом.) Сила и выносливость Кошмара равны количеству Болот под вашим контролем.
От грохота его копыт добрый сон становится кошмаром.
164 10E • RUCarl Critchlow
™ & © 1993—2007 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Standard,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/1/2008 If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner's graveyard as a state-based action right before the next player gains priority. 10/1/2009 Nightmare's power and toughness changes as the number of Swamps you control changes. 7/1/2013 The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield. 7/1/2013 Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
Card Nightmare is not on TCGPlayer.