10E10th Edition

Zeitstopp (DE Time Stop)

Zeitstopp from 10th Edition
Zeitstopp from 10th Edition

Spontanzauber   {4}{U}{U} (CMC:6)

Beende den Zug. (Entferne alle Zaubersprüche und Fähigkeiten auf dem Stapel ganz aus dem Spiel, einschließlich dieser Karte. Der Spieler, dessen Zug es ist, wirft so viele Karten ab, bis er seine maximale Handkartenzahl erreicht hat. Schaden wird abgetragen, und „in-diesem-Zug"- und „bis-zum-Ende-des Zuges"-Effekte enden.)

117 10E • DEScott M. Fischer

Notes: TODO: Update Copyright

Legal in: Modern,Kamigawa Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
12/1/2004
Exiling a spell or ability prevents that spell or ability from resolving, but it doesn't technically "counter" anything. This means that Time Stop can exile spells and abilities that "can't be countered."
12/1/2004
Unless Time Stop is cast during the Ending phase, any "at the beginning of the end step"-triggered abilities don't get the chance to trigger on the turn Time Stop is cast. These abilities will trigger at the beginning of the next end step.
7/15/2007
Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes Time Stop, though it will continue to resolve. It also includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.
7/15/2007
If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.

Card Time Stop is not on TCGPlayer.