FUTFuture Sight

Shah of Naar Isle

Shah of Naar Isle from Future Sight
Shah of Naar Isle from Future Sight

Creature — Efreet   {3}{R} (CMC:4)

Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

119 FUT • ENJon Foster

Legal in: Modern,Time Spiral Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
5/1/2007
When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
5/1/2007
If you use Thick-Skinned Goblin's ability to pay {0} instead of Shah of Naar Isle's echo cost, the Shah's last ability will trigger.
5/1/2007
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).

Card Shah of Naar Isle is not on TCGPlayer.