10th Edition Traumatize > < Time Stop
Time Stretch
Sorcery (CMC:10)
Target player takes two extra turns after this one.
There's lots of time like the present.
118 10E • ENMatt Cavotta
™ & © 1993—2007 Wizards of the Coast
Legal in: Modern,Odyssey Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
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10/4/2004 If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
Card Time Stretch is not on TCGPlayer.