Timeshifted Call of the Herd > < Wildfire Emissary
Avoid Fate
Interrupt (CMC:1)
Counter target instant or Aura spell that targets a permanent you control.
73 TSB • ENPhil Foglio
™ & © 1993—2006 Wizards of the Coast
Legal in: Modern,Time Spiral Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
1/22/2011 Avoid Fate must target an instant spell or an Aura spell as it's cast, and it must be targeting an instant or an Aura spell at the time it resolves. It will still resolve if it starts out targeting a spell of one type but the target changes to a spell of the other type (thanks to Shunt, for instance) before it resolves.
Card Avoid Fate is not on TCGPlayer.