DISDissension

Elemental Resonance

Elemental Resonance from Dissension
Elemental Resonance from Dissension

Enchantment — Aura   {2}{G}{G} (CMC:4)

Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

83 DIS • ENMark Tedin

Legal in: Modern,Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
5/1/2006
If the enchanted permanent's mana cost is {2}{W}{U}, this Aura's controller adds {2}{W}{U} to his or her mana pool. If its mana cost is {X}{G}, this Aura's controller adds {G} to his or her mana pool. If its mana cost is (W/U)(W/U), this Aura's controller chooses whether to add {W}{W}, {W}{U}, or {U}{U} to his or her mana pool. The choice may be different each time the ability resolves.
5/1/2006
This ability isn't a mana ability. It uses the stack.
5/1/2006
Only the first main phase in a turn is the "precombat main phase," even if additional main phases are generated by some effect.
10/1/2009
You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).

Card Elemental Resonance is not on TCGPlayer.