GPTGuildpact

Ink-Treader Nephilim

Ink-Treader Nephilim from Guildpact
Ink-Treader Nephilim from Guildpact

Creature — Nephilim   {R}{G}{W}{U} (CMC:4)

Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

When it awoke, the mirrors of the world reflected only darkness.

117 GPT • ENChristopher Moeller

Legal in: Modern,Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
2/1/2006
Ink-Treader Nephilim's ability is mandatory and will create a copy targeting each possible creature whether you want it to or not. You control all the copies of the spell (even if you didn't control the original spell), so you choose the order to put them on the stack.
2/1/2006
Even though you control the copies, the ability cares about who cast the original spell when determining which other creatures that spell could target. If the original spell has a targeting restriction that refers to "an opponent," the copies will see that from the perspective of the original spell's controller. For example, if your opponent casts a spell that says "Destroy target creature an opponent controls" targeting your Ink-Treader Nephilim, its ability will create a copy for each other creature the original spell could target: the rest of your creatures. However, since you control the copies, all the copies will be countered for having illegal targets.
2/1/2006
Ink-Treader Nephilim's ability will trigger off a spell with multiple targets if all of those targets are Ink-Treader Nephilim. For example, Seeds of Strength cast with Ink-Treader Nephilim as each of the three targets will cause the ability to trigger.

Card Ink-Treader Nephilim is not on TCGPlayer.