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Scytheclaw
- (118) Zendikar Rising Commander
- (053) Commander 2015
Other Printings in EN:
Artifact — Equipment (CMC:5)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. Equip
127 PZ1 • ENJames Paick
™ & © 1993— Wizards of the Coast
Notes: TODO: Check rarity
Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
11/4/2015 Scytheclaw’s triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player’s life total to 9. Then Scytheclaw’s ability will cause the player to lose 5 life, leaving the player at 4. 11/4/2015 Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
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