PZ1Legendary Cube

True-Name Nemesis

True-Name Nemesis from Legendary Cube
True-Name Nemesis from Legendary Cube

Creature — Merfolk Rogue   {1}{U}{U} (CMC:3)

As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

035 PZ1 • ENZack Stella

Notes: TODO: Check rarity

Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):
10/17/2013
Protection from a player is a new variant of the protection ability. It means the following:
-- True-Name Nemesis can’t be the target of spells or abilities controlled by the chosen player.
-- True-Name Nemesis can’t be enchanted by Auras or equipped by Equipment controlled by the chosen player. (The same is true for Fortifications controlled by the chosen player, if True-Name Nemesis becomes a land.)
-- True-Name Nemesis can’t be blocked by creatures controlled by the chosen player.
-- All damage that would be dealt to True-Name Nemesis by sources controlled by the chosen player is prevented. (The same is true for sources owned by the chosen player that don’t have controllers.)

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