3E2Edgar (Summer Magic)

Nettling Imp

Nettling Imp from Edgar (Summer Magic)
Nettling Imp from Edgar (Summer Magic)

Creature — Imp   {2}{B} (CMC:3)

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.

TODO 3E2 • ENQuinton Hoover

Notes: TODO: Check rarity

Legal in: Legacy,Vintage,Commander

Oracle Text (click to copy):
10/4/2004
If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
10/4/2004
You can use this effect on a creature you know won't be able to attack. For example, you can use it on a tapped creature.
10/4/2004
The creature is destroyed if it does not attack because it simply can't do so legally.
9/20/2013
If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.

Card Nettling Imp is not on TCGPlayer.