Oath of the Gatewatch Overwhelming Denial > < Hedron Alignment
Oath of Jace
- RU
- (060) Oath of the Gatewatch
Also printed in:
Other Printings in EN:
Legendary Enchantment (CMC:3)
When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
"For the sake of the Multiverse, I will keep watch." 16—17 January 2016
060 Prerelease OGW ★ ENWesley Burt
™ & © 1993—2016 Wizards of the Coast
Legal in: Modern,Battle for Zendikar Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
1/22/2016 If you control no planeswalkers as the last ability resolves, you won’t scry at all. Abilities that trigger whenever you scry won’t trigger. 1/22/2016 Each of the Oaths is legendary: if you control more than one of any particular Oath, you choose one to remain on the battlefield and the others are put into your graveyard. 1/22/2016 The “legend rule” checks the full names of legendary permanents. You can control Oath of Gideon and Oath of Chandra at the same time, for example. 1/22/2016 Even if you control a particular Oath, you can cast another of that Oath to take advantage of its enters-the-battlefield ability. It will enter the battlefield, causing its first ability to trigger. You will then choose one to keep, as detailed above, and then its enters-the-battlefield ability will resolve.
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