Magic Origins Harbinger of the Tides > < Vryn Wingmare
Alhammarret, High Arbiter
![Alhammarret, High Arbiter from Magic Origins](https://deckmaster.info/images/cards/ORI/-398436.jpg)
![Alhammarret, High Arbiter from Magic Origins](https://deckmaster.info/images/cards/ORI/-398436.jpg)
(043) Magic Origins
(043 Intro Pack) Magic Origins
Other Printings in EN:
Legendary Creature — Sphinx ![{5} {5}](https://deckmaster.info/images/symbols/5.png)
![{U} {U}](https://deckmaster.info/images/symbols/U.png)
(CMC:7)
Flying As Alhammaret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
11—12 July 2015
043 Prerelease ORI ★ ENRichard Wright
™ & © 1993—2015 Wizards of the Coast
Legal in: Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
6/22/2015 Alhammarret’s second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret’s last ability starts to work. 6/22/2015 You choose one card name, not one name per opponent. 6/22/2015 Although spells with the chosen name can’t be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability. 6/22/2015 If your opponents have no nonland cards in their hands, you can’t choose a card name. Alhammarret’s last ability won’t stop any spells from being cast in that case. 6/22/2015 Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested.
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