Homelands
Dark Maze (FR Dark Maze)
Summon - Wall (CMC:5)
: Dark Maze can attack this turn. At end of turn, remove Dark Maze from the game. Dark Maze cannot attack the turn it comes under your control.
"Stray not into the path of darkness, or be lost forever."\n—Baki, Wizard Attendant
HM • FRRob Alexander
™ & © 1993—1995 Wizards of the Coast
Legal in: Legacy,Vintage,Commander
Oracle Text (click to copy):
Card Dark Maze [Version 2] is not on TCGPlayer.