Friday Night Magic Promos Go for the Throat > < Teetering Peaks
Contagion Clasp
- (63) Duel Decks: Elspeth vs. Tezzeret
- (144) Scars of Mirrodin
Other Printings in EN:
Artifact (CMC:2)
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. , : Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Phyrexian
10 F11 FNM ★ ENFranz Vohwinkel
™ & © 1993—2011 Wizards of the Coast
Legal in: Modern,Scars of Mirrodin Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
1/1/2011 You can choose any player that has a counter, including yourself. 1/1/2011 You can choose any permanent that has a counter, including ones controlled by opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them, such as suspended cards or a Lightning Storm on the stack. 1/1/2011 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all. 1/1/2011 If a permanent chosen this way has multiple kinds of counters on it, only a single new counter is put on that permanent. 1/1/2011 Players can respond to the spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. 1/1/2011 Contagion Clasp's first ability is mandatory. If you're the only player who controls a creature, you must target one of them.
Card Contagion Clasp is not on TCGPlayer.